unity3d

posts about or directly related to Unity

Speedtree 8.4 For Games

Speedtree 8.4 for Games

IDV has released Speedtree 8.4 for Games on Mac & Windows platforms. That includes updates for the various game engine flavors – even Unity. Users can grab that from the Downloads page once they log into their account. In case you missed my previous posts (here and here), Speedtree 8 is compatible with Unity 2018.3

Speedtree 8.4 for Games Read More »

SineSpace Installation Videos

SineSpace Installation Videos

This week, I created a series of three SineSpace installation videos. They’re aimed at making things easier for new creators to get started, and cover the three most frequently used types of installs. They Include What Others Don’t There are some really great videos on the SineSpace Youtube channel. I have been following it for

SineSpace Installation Videos Read More »

Motion Capture Dance

Motion Capture Dance

A fun and flirty motion capture dance animation. Details include hand and finger movements. 3 minutes 10 seconds in length, and plays smoothly in a loop. The video above was shot in my Italian Courtyard region and showcases the TBD 101 animation nicely. The video as well as the photos on this page showcase a

Motion Capture Dance Read More »

Unity 2018.4LTS and SineSpace

Unity 2018.4LTS and SineSpace

Today, Unity released a new Long Term Support release and that’s pretty good news. This post explains Unity 2018.4LTS and SineSpace, and why it will matter for a long time to a number of content creators. A Bit Of Background Understanding how Unity version numbers work can be confusing for new users. Believe it or

Unity 2018.4LTS and SineSpace Read More »

Going Mobile Is Important

Going Mobile Is Important

There are a plenty of next-generation virtual worlds out there, and most people who either know me or have read posts on this site know that I think the best contender is SineSpace. I have plenty of reasons to believe this, but the one that matters most is simple. Going mobile is important. Let me

Going Mobile Is Important Read More »