Tag: news

Unity 2019.3 Released

After months of fairly extensive testing, Unity 2019.3 has been released. This is a fairly significant release for Unity with a bunch of great features and improvements, and caps off the 2019 tech release cycle. I’m looking forward to someday being able to use this with SineSpace. Realtime Cinema...

Multiverse Pavilion for Burning Man 2020

This is pretty awesome news, and certainly worth passing on to you. In a post on the Burning Man Journal, Burning Man finally revealed the man base design for 2020. The Multiverse Pavilion is from artist and architect Kate Greenberg. Kate also created the Trace and Chronosydra installations in...

Speedtree 8.4 for Games

IDV has released Speedtree 8.4 for Games on Mac & Windows platforms. That includes updates for the various game engine flavors – even Unity. Users can grab that from the Downloads page once they log into their account. In case you missed my previous posts (here and here), Speedtree...

SineSpace Has Created A Griefer Problem (Updated)

In a perfect example of shady marketing gone wrong, SineSpace has created a griefer problem. Griefing is a problem anywhere, but this is worse. It’s a much bigger problem when it comes to a developing world with a much smaller population. The screen shots of in-world chat logs above...

Great Month and Great Interview with 80 Level

May has proven to be especially busy. It has also been a great month. BlakOpal and I have been featured in a great interview with 80 Level. From Tents To Tense BlakOpal and I started out the month with a weekend in a tent. We had fun prepping for...

Going Mobile Is Important

There are a plenty of next-generation virtual worlds out there, and most people who either know me or have read posts on this site know that I think the best contender is SineSpace. I have plenty of reasons to believe this, but the one that matters most is simple....

FPS Map Contest Milestone Winners Announced

Just as the deadline approached on the SineSpace FPS Map Contest, Sine Wave extended the deadline to the end of May. Subsequently, Milestone Prizes were created for entries submitted by the original deadline. Sine Wave announced the FPS Map Contest Milestone Winners this morning. Check out the post on...

SineSpace Answering Questions on Reddit Today

Sorry for the short notice… well, more like no advance notice… but SineSpace is Answering Questions on Reddit today in an Ask Me Anything event. Now, in fact, through 10AM PST. Go here to connect with the event and ask questions of Sine Wave Entertainment’s Chief Technical Officer and...

SineSpace is now on the Unity Asset Store

Another great announcement at this week’s Game Developer’s Conference in San Francisco is that SineSpace is now available on the Unity Asset Store. This makes it easier for Unity developers and content creators to get their hands on the SineSpace Editor Pack. With it, they can bring their existing...

Substance Alchemist Now Available For Subscribers

Probably the biggest news out of the Substance keynote at GDC yesterday was that the Substance Alchemist beta is now available for subscribers. This program lets creators easily make new substances using either photos or existing substances… or both with an easy-to-use interface. This amazing tool will help artists...
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