Tag: postprocessing

Tirana Rainbow Forest

The second alien world I wanted to explore in SineSpace is the Tirana Rainbow Forest. It features multiple bases, adjustable lighting and materials and dramatic color changes in the rainbow forest. This would make anything from a great home space to backdrop for a shooter game or even a...

Erial Wastelands Region

For my first alien world in SineSpace, I have created the Erial Wastelands Region. This massive empty space serves as a large canvas for users to create their own adventures. When Size Matters Let me dive into some of the nuts and bolts of the region. First and foremost...

Post Processing in SineSpace

In this post, I want to show you how to use post processing in SineSpace - easily one of the most impactful techniques that you can use to improve the visuals of the regions (or scenes) you build for SineSpace in Unity. ...
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