Art + Tech

Art + Technology items

Uncomfortable Creatures

Uncomfortable Creatures

In 2023, I designed the Uncomfortable Creatures gallery quality art poster for the Burning Man festival’s Brainy Bar. The space featured a Creature Comforts Lounge theme with unconventional creature artwork, promoting radical inclusion. The poster, measuring 36″ x 48″, was part of the diverse artistic contributions displayed there.

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From Convenience to Concern: How Data Mining Threatens Your Privacy

The internet uses data mining and data aggregators to personalize experiences, enhance products, and conduct research. However, concerns about privacy, security, and accuracy arise due to potential misuse of collected information. Users can protect themselves by being cautious about sharing, managing privacy settings, and gaining understanding about these internet tools.

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What Is Physically Based Rendering

What Is Physically Based Rendering?

Physically Based Rendering (PBR) is a technique that makes computer-generated images look real by using science to understand how light interacts with different materials. PBR is used in video games, movies, and apps to create immersive and lifelike environments. It combines art and science to bring beautiful and realistic worlds to life on screen.

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The Italian Plumber Problem

The Italian Plumber Problem

The “Italian Plumber Problem” explores the challenges of training AI on copyrighted material. It raises legal, ethical, and creative integrity concerns, impacting both creators and the AI industry. Solutions involve stricter data sourcing and collaboration with copyright holders.

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Language Is Important

Language Is Important

Language can be a barrier to mass understanding in tech. New, complex terms may excite tech-savvy individuals, but alienate others. Even widely used terms like “Virtual Reality” and “Virtual World” remain unfamiliar to many. To reach a wider audience, communication should prioritize plain language over technical jargon.

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Trilo Byte profile - A Little Background

Some Background

The individual’s background spans a diverse journey from art and retail to immersive technology experiences. Beginning in the late 1970s, their early interest in computers and art led to significant roles in retail, online ventures, and eventually, the creation of 3D models and content for virtual worlds. Despite recent setbacks due to the pandemic and company changes, they remain hopeful for the future.

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Multiverse Pavilion for Burning Man 2020

This is pretty awesome news, and certainly worth passing on to you. In a post on the Burning Man Journal, Burning Man finally revealed the man base design for 2020. The Multiverse Pavilion is from artist and architect Kate Greenberg. Kate also created the Trace and Chronosydra installations in previous years. Today’s Multiverse Pavilion announcement

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Exogenesis Wallpaper

The ExoGenesis Project

I have been playing around with several different ideas for region builds on alien planets for some time. When SineSpace announced the Out Of This World Creator Challenge in September, it felt like time to step things up. I wanted to do something a little more special. I call it the ExoGenesis Project, taking the

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Explorer’s Club Poster

Explorer’s Club – a 36 inch by 48 inch art poster. It was made as part of the lounge space decor art for the Brainy Bar at Burning Man in 2019. Our 2019 plans call for one of our most ambitious front-of-house builds yet. We will not only be expanding the space significantly, but giving

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Building the Evaporator 2018

Building The Evaporator 2018

I wear a few hats with my theme camp (called the Brainy Bar) at Burning Man. I lead the camp, I’m the build lead, and also am often either the art lead or co-lead. That gives me an opportunity to work on all kinds of projects, including this gray water evaporator. This post takes you

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