Tutorials

A Word About Bleeding Edges

A Word About Bleeding Edges

Yesterday, Unity released a minor update to Unity 2018.3. It got me a little excited, I hoped that it and possibly some updates to the SineSpace Editor Pack and client application would help push the latest version from ‘exotic’ (a term I’ll explain later) to stable. As I started figuring out how I would structure […]

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Workshop with post processing and baked lighting

Post Processing in SineSpace

In this post, I want to show you how to use post processing in SineSpace – easily one of the most impactful techniques that you can use to improve the visuals of the regions (or scenes) you build for SineSpace in Unity.

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Water Zone Tutorial

How to create a Water Zone for SineSpace

This quick and easy tutorial will show you how to create a water zone for SineSpace. Once you do this, users who go underwater in your regions will see awesome aquatic effects. It also enables you to create buoyant objects that float on the surface, and let users make use of boats and other functions.

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Extra Pattern System Tutorial

Clothing Extra Pattern System Tutorial

Do you want to make multiple variations of your clothing in SineSpace? If so, then this clothing extra pattern system tutorial is for you. Creators have had a way to apply different colors and even PBR materials maps to clothing items since 2017. It’s a little bit of extra work to learn this step, but

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Clothing Slots and Layers Guide

Clothing Slots and Layers Guide

When preparing a clothing item for upload to SineSpace, you need to make some choices in where the item will go and how the item will fit on the avatar. This clothing slots and layers guide will walk you through the process and help you understand what’s going on. That allows users to easily change

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Making A Clickable Teleporter

Making A Clickable Teleporter

This tutorial will show you the process of making a clickable teleporter. That way, visitors can transport to another region in SineSpace with the click of a button. Select An Object First, in the Unity Editor you need to select an object to add the functionality to. This can either be an object in a

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Moving Things Around

Moving Things Around

It only seems like yesterday that I posted New Blog, Who Dis but it has been nearly a month. Here I am again, moving things around. What’s up with that? As Pani and I started food blogging, we came upon a realization. Putting virtual fashions and recipes on the same site was probably a terrible

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SineSpace Clothing Tutorial

SineSpace Clothing Tutorial

This is a revival of the SineSpace Clothing Tutorial that I posted on Youtube in March of 2018. I eventually had to remove it, but I think now is the time to bring it back. First, let me explain why I made the SineSpace Clothing Tutorial to begin with. SineSpace has a number of useful

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SineSpace boots and heels guide

Setting Up Boots and Heels in SineSpace

Boots and shoes with heels require a little more work than regular clothing to set up properly in space. Fortunately, it’s easy to do and with this tutorial you should be able to get great results in no time.

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