Tutorials

Adjusting Windows and Lighting

Adjusting Windows and Daytime Lighting

Learn how to adjust windows and daytime lighting in this SineSpace tutorial. Check out the video, or read through the steps below to see how easy it is to get great results on regions that support adjustable lighting and materials. Region Support Required Users can’t just randomly adjust the windows and daytime lighting in any …

Adjusting Windows and Daytime Lighting Read More »

Adjusting Lighting and Materials

Adjusting Lights And Materials

This video below shows you the process of adjusting lighting and swapping materials in SineSpace. Not all SineSpace regions offer the features – a content creator needs to design their build specifically to allow it. It was shot in the Fairfield Deluxe home & region and also features several of my materials packs. The video …

Adjusting Lights And Materials Read More »

Get Started with MicroSplat

Get Started with MicroSplat in SineSpace

Now that Sine Wave is adding support for Jason Booth’s fantastic MicroSplat terrain shading system, I wanted to put together a quick tutorial. Let me help you get started with MicroSplat in SineSpace. Let’s Get Started With MicroSplat! Diving right in, I am using a test region that I created in Unity 2018.4. I have …

Get Started with MicroSplat in SineSpace Read More »

Unity 2018.4LTS and SineSpace

Unity 2018.4LTS and SineSpace

Today, Unity released a new Long Term Support release and that’s pretty good news. This post explains Unity 2018.4LTS and SineSpace, and why it will matter for a long time to a number of content creators. A Bit Of Background Understanding how Unity version numbers work can be confusing for new users. Believe it or …

Unity 2018.4LTS and SineSpace Read More »

Preserve Your Project Settings

How To Preserve Your Project Settings

If you have been experiencing your Unity Project Settings getting changed after installing a new version of SineSpace Editor Pack, then this post is just for you. This pro tip will show you how to preserve your project settings when you update. Quick And Easy It really is super simple. After you click on Assets …

How To Preserve Your Project Settings Read More »

New Unity Hub

New Unity Hub, Who Dis?

This week, Unity released version 2019.1. It is packed full of all kinds of features that sound really great as you read their blog post. They’re not wrong, those are some pretty cool features and with each update the Unity engine gets better and better. If you are working on content for SineSpace, however, you …

New Unity Hub, Who Dis? Read More »

A Word About Bleeding Edges

A Word About Bleeding Edges

Yesterday, Unity released a minor update to Unity 2018.3. It got me a little excited, I hoped that it and possibly some updates to the SineSpace Editor Pack and client application would help push the latest version from ‘exotic’ (a term I’ll explain later) to stable. As I started figuring out how I would structure …

A Word About Bleeding Edges Read More »

Follow

Get the latest posts delivered to your mailbox:

%d bloggers like this: